Well since everyone else is going to post about Thanksgiving
I may as well throw my gravy-stained hat into the ring. Fine by me, since my
Thanksgiving ROCKED!!!:D
I spend the holiday as well as the day before and after down
in Riverton Utah at my mom’s house with her, her boyfriend Bill and my younger
brother Josh. Making the journey with me was Mr. X-Box 360, and our favorite
zombie genocide games, the Left 4 Dead series. I know you’re expecting some
spiritual thing about gratitude or the pilgrims, but no I’m going to gush about
zombies. (okay, there’s a spiritual thing at the end, but till then…)
To anyone not familiar with the games, Left 4 Dead is
essentially you and three other people, either AI or co-op friends, getting
from point A to point B with about a thousand zombies in the middle. You get
guns, bombs, and in Left 4 Dead 2, a selection of melee weapons including my
favorite, the chainsaw. There’s no story, barely any characterization, just
gooey zombie fun. It was the first game I got when I bought a 360 a few years
ago and it’s been a favorite since, with my brother and I’s favorite catch
phrase being “It’s not called “Wait around for your buddies!””
Like in a real zombie apocalypse, the idea is to run. And if
someone gets left behind, tough.
This became especially poignant for me this weekend when my
brother and I were nearing the completion of a level. At the end of every level
there’s a safe room, complete with a reinforced door which upon closing will
declare victory for whoever is still alive. The problem is in order for the
game to end all the surviving humans, AI included, have to be inside. Right
before reaching the door, we were attacked by a particularly large hoard of
zombies, complete with all the annoying little special zombies that like to
throw you around like a chew toy before killing you. My brother was playing the
big black guy Coach, and I had the little redneck dude I always play because he
brings me fond memories of my mission. The girl, Rochelle, was fine inside the
shelter, but the swindler character Nick had been knocked down just outside and
was being assaulted. With another hoard on the way I knew there was no way we
could go up and do the little button combo to get him back up, so I made a
survivalist decision. I ran outside the protective shelter and shotgunned the
poor AI right in the head, then ran back in with my brother shooting zombies
around me so we could close the door. He re-spawned with us on the next level
and I could swear there was an awkward tension in the air between us.
Nick got payback though. Several levels ahead Rochelle had
bit the dust as me, my brother and Nick sprinted towards the helicopters.
Unfortunately, I ran into a nasty little hoard right as my shotgun ran out of
bullets. I started hopelessly swinging with the bat as the hoard grew bigger
and bigger and started discussing wine options. The following is the dialogue
between my brother and I while we slammed buttons on the controller:
Josh: Keep running we’re almost there!
Me: I can’t I’m surrounded! Go on without me!
Josh: You don’t have to tell me twice!
Me: Wait! It was a figure of speech! Come back and carry me!
Josh: Sorry I can’t hear you over the rescue chopper’s
blades!
Then they blew up the bridge I was on and Nick and Josh
survived. Nick I’m sure was laughing. Smug series of 0s and 1s…
Now you’d picture our mom was probably off somewhere annoyed
that her sons were playing video games on Thanksgiving, but nothing could be
further from the truth. She could hear our laughter and screams from upstairs,
and was thrilled to have the familiar sounds of her family ringing through the
house. That’s what I love about my family. Throughout the weekend we played
video games, discussed zombies, super heroes, and our favorite ghost shows. I’m
grateful for a family who accepts me for who I am and shares my interests with
me.